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Pocket RivalsSeason 9 · July 10 patch live
Pocket Rivals
Season 9
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Star-Lord portrait
Duelist
B

Star-Lord

Peter Quill lives to dazzle his foes on the battlefield with his signature swagger. As his element guns paint arcs of devastation, his acrobatic moves sail through the sky with unrivaled style. With performances this spectacular, it's no wonder that Star-Lord is so legendary!

Pocket Rivals ranked read

How Star-Lord should create ranked value

Star-Lord: Win a useful angle, force attention, and finish targets your team is already pressuring.

Editorial note: this section is Pocket Rivals advice for Bronze-to-Platinum lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.

First job

Play behind a Vanguard who creates the first distraction instead of opening alone.

Practice next

  1. 1Take an off-angle before using burst cooldowns.
  2. 2Keep mobility or a defensive tool for the exit.
  3. 3Shoot the target your tank or other Duelist is already pressuring.

Avoid

Do not open every fight by burning mobility forward. If the burst fails, you need an exit.

Hero-specific editorial

Ranked module for Star-Lord

Pocket Rivals ranked read

Best for

Chasing short openings, cleaning low-health targets, and pressuring air or flank lanes without standing still.

Struggles into

Accurate burst, tracking fire, and setup around supports that turns close-range pressure into a punishable path.

First swap trigger

Swap or stop flanking if enemies hold the support pocket and punish every movement cooldown defensively.

Bronze-to-Platinum mistake

Using mobility to enter deeper after the first dodge instead of using it to reset to cover.

Practice drill

Take one short angle, force movement or a cooldown, then return to cover before chasing the second target.

Review basis

Based on Pocket Rivals counter notes that use Hela burst, Punisher tracking pressure, and Peni Parker backline setup into Star-Lord's mobile pressure.

Official details

Base stats and hero story

Official article date: 2024/11/23

Health
150+100 Regenerative Shield
Movement Speed
6 m/s

Half human. Half alien. All awesome. That's how Peter Quill, the space outlaw called Star-Lord, would probably describe himself. And as leader of the spacefaring heroes known as the Guardians of the Galaxy, he's saved the universe enough times to actually live up to his legends.

At Shuri's request, Star-Lord led a scouting mission to the surface of the symbiote planet, Klyntar. As the Guardians made their approach, their ship was disabled by a mysterious force, leaving Star-Lord and his crew stranded on a hostile world nearing the brink of annihilation.

Skills

Abilities and details

Normal Attack

Element Guns

Left Click
Casting
Rapid-fire shots with spread.
Damage
6.5 damage per round
Damage Falloff
Falloff begins at 10m, decreasing to 50% at 25m
Crosshair Spread Radius (at 10m)
After 2 consecutive shots, the spread increases to 0.15m; after 5 consecutive shots, the spread expands to 0.24m
Fire Rate
40 rounds per second
Ammo
50
Critical Hit
Yes

Shoot enemies with dual Element Guns

Ability

Galactic Legend

Q
Casting
Rapid-fire projectile.
Damage
6.5 damage per round
Damage Falloff
Falloff begins at 25m, decreasing to 75% at 40m
Fire Rate
40 rounds per second
Ammo
40
Critical Hit
No
Duration
8s
Movement Boost
20%
Reload Time Reduction
70%
Maximum Locking Distance
40m
Energy Cost
3100
Special Mechanic
During this period, Star-Lord's Reload Speed increases significantly

Engage in free-flight and lock onto enemies in sight

Ability

Rocket Propulsion

SHIFT
Movement Boost
100%
Maximum Energy
1800
Energy Cost
300/s
Energy Recovery Speed
100/s

Consume energy to gain a Movement Boost and soar forward

Ability

Blaster Barrage

E
Casting
Spherical Spell Field
Duration
3s
Range
8m spherical radius
Attack Interval
0.1 per hit
Damage
7.5 damage per hit
Damage Falloff
Falloff begins at 4m, decreasing to 80% at 8m
Cooldown
8s

Fire a frenzy of shots, causing damage to enemies within range.

Ability

Stellar Shift

Right Click
Invincibility Duration
0.37s
Charges
2
Recharge Speed
5s per charge

Dodge in the direction of movement and swiftly reload

Ability

Astral Jump

C
Cooldown
Teleport Cooldown 30s; jump device deployment Cooldown 5s.
Teleport Delay
1s
Summons' Health
100

Star-Lord gets a teleport to its deployment point from anywhere on the map

Ability

FLORA MUNITIONS

C
Cooldown
15s
Traps Generated
5
Trap Generation Delay
1
Trap Duration
4
Imprison Duration
0.8s
Damage
30 each

Gain a new ability to toss Twisted Thorn Seeds forward. Upon landing, they rapidly Sprout and take root, generating Thorn Snares around the area. Enemies stepping on a snare take damage and suffer a Root effect. Enhanced Effect: When teaming up with Groot, the number of Thorn Snares deployed increases, and the damage dealt when an enemy steps on them is boosted.

Ability

FLORA MUNITIONS

C
Traps Generated
8
Damage
45 each

Gain a new ability to toss Twisted Thorn Seeds forward. Upon landing, they rapidly Sprout and take root, generating Thorn Snares around the area. Enemies stepping on a snare take damage and suffer a Root effect. Enhanced Effect: When teaming up with Groot, the number of Thorn Snares deployed increases, and the damage dealt when an enemy steps on them is boosted.

Ability

STAR-SOUL

C
Cooldown
30s
Cooldown to respawn
120s
Cooldown to Replace After Canceling Telekinetic Beacon
5s

Base Effect: Gain a new ability to place a Telekinetic Beacon. You can teleport back to the location where the beacon is deployed from anywhere on the map. Upon defeat, Star-Lord will cocoon and respawn at the Telekinetic Beacon's coordinates. Enhanced Effect: When teaming up with Adam Warlock, every time Star-Lord participates in a KO, Telekinetic Beaconcooldown is reduced.

Ability

STAR-SOUL

C
Ability CD Reduction per KO
10s

Base Effect: Gain a new ability to place a Telekinetic Beacon. You can teleport back to the location where the beacon is deployed from anywhere on the map. Upon defeat, Star-Lord will cocoon and respawn at the Telekinetic Beacon's coordinates. Enhanced Effect: When teaming up with Adam Warlock, every time Star-Lord participates in a KO, Telekinetic Beaconcooldown is reduced.