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Pocket RivalsSeason 9 · July 10 patch live
Pocket Rivals
Season 9
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Captain America portrait
Vanguard
B

Captain America

Enhanced by the Super-Soldier Serum, Steven "Steve" Rogers uses his Vibranium shield and extensive combat training to confront any threat to justice. When Captain America rallies his troops, a wave of courage sweeps across the battlefield!

July 6 balance pass

July 6: total health 700 -> 600 in the regen conversion.

Full patch digest →

Pocket Rivals ranked read

How Captain America should create ranked value

Captain America: Anchor space first, then spend cooldowns to start or stop a fight when your team can follow.

Editorial note: this section is Pocket Rivals advice for Bronze-to-Platinum lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.

First job

Pair with a second Vanguard or a durable Duelist who can hold space when you reset.

Practice next

  1. 1Use shield, mitigation, or control to claim space before chasing eliminations.
  2. 2Save one defensive cooldown for leaving the fight.
  3. 3Commit only after your damage players are looking at the same target.

Avoid

Do not spend every cooldown crossing empty space. Arrive with at least one tool left.

Hero-specific editorial

Ranked module for Captain America

Pocket Rivals ranked read

Best for

Starting simple frontline pressure and pulling the enemy team into a fight your allies can follow.

Struggles into

Setup tools, teamwide kiting, and summons or pressure placed on the route to the backline.

First swap trigger

Swap or choose a shorter route if every engage gets slowed before you reach a meaningful target.

Bronze-to-Platinum mistake

Diving straight through the same lane after the enemy has already prepared traps or control.

Practice drill

Lead from cover to cover, then engage only when at least one teammate can immediately spend with you.

Review basis

Based on Pocket Rivals counter notes for setup, kiting, and predictable frontline paths.

Official details

Base stats and hero story

Official article date: 2024/11/23

Health
300+300 Regenerative Shield
Movement Speed
6 m/s

In hopes of serving his country during World War II, young Steve Rogers volunteered for an experiment that enhanced his strength, speed, and agility, making him America's first super soldier. As Captain America, he proudly fought enemy forces until he became frozen in ice and lost to the ages.

Discovered and unthawed in the 2099, Captain America began battling the threats of tomorrow - including Doom 2099. Now, he fights alongside the Avengers to prevent the desperate future he awoke in.

Skills

Abilities and details

Normal Attack

Sentinel Strike

Left Click
Casting
Change Form
Melee Range
4m
Shield Flying Speed
60m/s
Max Flying Distance
25m
Damage
Melee Attack Damage: 45, Flying Shield Damage: 45
Attack Interval
Melee 1st Hit: 0.4s, Melee 2nd Hit: 0.5s, Flying Shield 1st Hit: 0.5s, Flying Shield 2nd Hit: 0.57s
Ammo
Up to 4 throws
Critical Hit
No
Special Effect
Automatically target enemies near the crosshair

Get up close to strike enemies. Landing the second hit enables a shield throw that can ricochet four times

Ability

Freedom Charge

Q
Casting
Activation
Range
A spherical spell field with a 4m radius enveloping the caster, and a spell area with a width of 4m along the path
Spell Field Duration
10s
Spell Area Duration
5s
Health Recovery Rate
Cast to gain 150 Bonus Health and grant allies 100 Bonus Health. Every second afterward, gain 100 Bonus Health and grant allies 60 Bonus Health
Movement Boost
Grant a 30% Movement Boost to both yourself and your allies
Energy Cost
3100
Special Effect
Allies within its path gain a 20% boost to Ultimate Energy charge efficiency

Shield held high, carve a path forward, granting both himself and allies along the path continuous Bonus Health and Movement Boosts. Allies also gain Ultimate Ability Charge Acceleration. Using Living Legend and Leading Dash while this ability is active can Launch Up enemies

Ability

Leading Dash

SHIFT
Casting
Channeled
Movement Boost
33.40%
Fearless Leap Height
5m

Boost speed and enable Fearless Leap to leap into the air

Ability

Vibranium Energy Saw

E
Casting
Single-cast projectile that can ricochet
Projectile Speed
80 m/s
Maximum Distance
25m
Number of Ricochets
3
Damage
Start at 70, with a 20% reduction for each ricochet
Cooldown
6s

Hurl the energy-charged shield to strike enemies in a path

Ability

Liberty Rush

F
Casting
Single-cast forward dash
Dash Distance
12m
Damage
30
Cooldown
10s

Raise the shield and charge forward

Normal Attack

Super-Soldier Slam

Left Click
Casting
Targeted
Maximum Distance
20m (horizontal)
Damage
30
Cooldown
12s

Slam down from the sky onto the targeted area, Launching Up enemies

Ability

Living Legend

Right Click
Casting
Channeled
Maximum Shield Value
350
Recovery Shield Value
50/s
Delayed Recovery After Release
4s
Cooldown After Destroyed
5s
Cooldown
1s
Ricochet Damage Falloff
50%

Raise the shield to deflect incoming projectiles, sending them ricocheting in random directions

Passive

Captain's Spirit

Passive
Team-Up Bonus
Captain America gain 100 Max Health

Inspired by Captain America's resolve, Winter Soldier can leap to the aid of a designated ally, slamming the ground with his mechanical arm to deal damage to nearby foes. Additionally, Captain America and Winter Soldier can interact with each other once both parties confirm. The duo collides and unleashes a shockwave that deals damage and inflicts slow on enemies

Ability

VIBRANIUM BASTION

C
Cooldown
15s
Ability Duration
10s
Summon Radius Increase
1m
Special Effect
Within the duration, deflect Projectiles ricochet directly toward his target direction.

Black Cat shares her luck with her allies. When White Fox embraces her newfound fortune, she unleashes tracking Spirit Tails to grant Healing and Speed to allies, while damaging and Slowing foes. When Captain America enjoys his luck, his shield's block radius expands and allows him to aim deflected Projectiles directly toward his target

Ability

STARS ALIGNED

C
Cooldown
12s
Bonus Health
150
Damage Sharing Duration
2s

Base Effect: Captain America can leap directly to a teammate, providing Bonus Health to both himself and the ally, while redirecting a portion of their incoming damage to himself. Enhanced Effect: When teaming up with Winter Soldier, the duo can trigger a mutual rally. Upon confirmation, they charge at one another, slamming together to grant Bonus Health and Movement Speed to all nearby friends. The original effect remains, now additionally granting a Speed Boost to the targeted teammate.

Ability

STARS ALIGNED

C
Movement Boost
1.5 m/s

Base Effect: Captain America can leap directly to a teammate, providing Bonus Health to both himself and the ally, while redirecting a portion of their incoming damage to himself. Enhanced Effect: When teaming up with Winter Soldier, the duo can trigger a mutual rally. Upon confirmation, they charge at one another, slamming together to grant Bonus Health and Movement Speed to all nearby friends. The original effect remains, now additionally granting a Speed Boost to the targeted teammate.

Ability

VOLTAIC UNION

C
Cooldown
15s
Ability Duration
7s
Thunderous Shield Damage
45

Base Effect: Modifies Sentinel Strike into a Lightning Shield projectile. After landing two hits, Captain America launches the piercing Lightning Shield four times. Enhanced Effect: When teaming up with Thor, the lightning energy imbued in the shield intensifies. Each hit from the Lightning Shield triggers an extra burst of damage in the surrounding area.

Ability

VOLTAIC UNION

C
AoE Damage
5
Damage Range
3m spherical radius

Base Effect: Modifies Sentinel Strike into a Lightning Shield projectile. After landing two hits, Captain America launches the piercing Lightning Shield four times. Enhanced Effect: When teaming up with Thor, the lightning energy imbued in the shield intensifies. Each hit from the Lightning Shield triggers an extra burst of damage in the surrounding area.