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Pocket RivalsSeason 9 · July 10 patch live
Pocket Rivals
Season 9
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Devil Dinosaur portrait
Vanguard
A

Devil Dinosaur

Don't let his name scare you - Devil Dinosaur is actually a gentle giant. But with razor-sharp fangs, a mighty sweeping tail, a thunderous roar, and a force-field shield gifted by his human partner Moon Girl, it's no wonder why heroes and villains alike are intimidated by this prehistoric powerhouse!

July 6 balance pass

July 6: +100 health, stronger crit plating and anti-ult passive.

Full patch digest →

Pocket Rivals ranked read

How Devil Dinosaur should create ranked value

Play as a simple brawl Vanguard: take short paths, force attention, and leave before your supports lose sight.

Editorial note: this section is Pocket Rivals advice for Bronze-to-Platinum lobbies. Use the official source panel for canonical ability text, then use this ranked read to decide what to practice next.

First job

Pair with a second Vanguard or a durable Duelist who can hold space when you reset.

Practice next

  1. 1Use engage tools to start fights from cover.
  2. 2Hold one defensive or displacement tool for the exit.
  3. 3Peel for supports when enemy divers ignore you.

Avoid

Do not spend every cooldown crossing empty space. Arrive with at least one tool left.

Hero-specific editorial

Ranked module for Devil Dinosaur

Pocket Rivals ranked read

Best for

Creating a huge frontline problem when your team can shoot through the space you force instead of watching you brawl alone.

Struggles into

Range, summons, area pressure, and sustained fire that punish a large body before it reaches useful space.

First swap trigger

Swap or shorten the engage if enemies farm your hitbox before your team can convert the pressure.

Bronze-to-Platinum mistake

Confusing size with safety and walking into four sources of damage without a clear team follow-up.

Practice drill

Before each fight, choose the teammate who benefits from your pressure and stop advancing when that teammate loses sightline.

Review basis

Early Season 8 practical read based on Pocket Rivals needs-source-review notes plus counters from Phoenix poke, Moon Knight area pressure, Namor summons, and Punisher sustained damage.

Official details

Base stats and hero story

Official article date: 2026/05/14

Health
850
Movement Speed
600

Ripped across dimensions from a prehistoric world, Devil Dinosaur found a best friend in the young genius Moon Girl. This dino-riffic duo keeps Manhattan's Lower East Side safe with the perfect balance of brains and brawn.

When the Timestream Entanglement hit, Devil was sucked into a temporal anomaly and ended up on display in the Collector's Gallery. Devil eventually escaped and found sanctuary in Deadpool's Monster Kingdom on Staten Island. Upon receiving Moon Girl's distress signal from inside the time-tossed Alchemax HQ, Devil stomped into action to save his BFF.

Skills

Abilities and details

Normal Attack

Primal Bite

Left Click
Casting
Melee
Damage
75
Maximum Distance
4m
Attack Interval
1st and 3rd attacks: 1s; 2nd attack: 0.9s
Bleed Damage
0.75% Maximum Health
Bleed Duration
4s
Bleed Tick Rate
2 times per second

Bite forward. Applies a Bleed that deals continuous Percentage Damage

Ability

Impact Beam

Right Click
Ability Duration
3.3s
Attack Range
17m
Spell Field Damage
40/s
Spell Field Radius
1.2m
Slow Effect
15% for 2s

Unleash a devastating beam of energy that inflicts a Bleed and Slow.

Ability

Buddy Barrier

E
Cooldown
12s
Summons Max Health
450
Maximum Duration for Summons
6s
Slow Effect
15% for 2s

Activate the heart-shaped generator to expand a spherical shield that blocks incoming damage. Enemies caught within are Slowed

Ability

Savage Predation

Shift
Cooldown
10s
Dash Duration
2s
Dashing Speed
15m/s
Bite Damage
50

Dash and pounce on your prey with a vicious bite, applying a Bleed. If the target is already Bleeding, clamp down before hurling them away

Ability

Frenzied Feast

F
Cooldown
8s
Bite Damge
First 4 hits: 15 each; 5th hit: 30
Bonus Damage
First 4 hits: 5% Maximum Health each; 5th hit: 10% Maximum Health

Unleash a flurry of continuous bites, converting the damage dealt into Bonus Health. Deals extra damage against Bleeding targets

Passive

Prehistoric Plating

Passive
Headshot Damage Taken Reduction
60%
Ultimate Energy Gain Reduction from Damage/Healing Him
40%

Take reduced damage from headshots. Immune to launch-up, knock-back, and other displacement effects. Enemies and allies generate less Ultimate Ability Energy when damaging or healing him

Passive

Apex Advantage

Passive
Bonus Health
150% of Bleed Damage Dealt

Gain Bonus Health when you inflict Bleeding upon an enemy

Ability

Devil-Beast Rampage

Q
Energy Cost
3400
Stomp Field Spawn Interval
0.3
Frenzied Feast Cooldown Reduction
1s
Savage Predation Cooldown Reduction
4s
Speed Boost During Ultimate
70%
Stomp Field Range
8m radius spherical spell field
Stomp Field Damage
10
Stomp Field Launch-up Interval
0.8s

Erupt in primal fury! Gain a massive Movement Speed Boost while unleashing earth-shattering stomps that Launch enemies and applies a Bleed. Thunderous roars also emit sonic waves that Slow enemies hit

Passive

Prehistoric Partner

Passive
Team-Up Bonus
Maximum Health +100

The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher

Ability

PRIMAL PUNISHMENT

C
Cooldown
12s
Duration
8s
Fire Rate
0.25s per hit
Projectile Damage
5
Spell Field Damage
20
Spell Field Range
3m spherical radius
Special Effect
The explosion applies a Bleed effect to targets

Base Effect: Adds a new ability. Upon activation, Primal Bite is replaced. Devil Dinosaur gains 2 magnetic cannons that can be fired forward; the cannonballs detonate when hitting enemies or the environment. Enhanced Effect: When teaming up with The Punisher, the duo can request an interaction. Once accepted, The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, The Punisher gains Damage Reduction; Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher.

Ability

PRIMAL PUNISHMENT

X
Damage Reduction
25%
Damage Conversion Rate
50%

Base Effect: Adds a new ability. Upon activation, Primal Bite is replaced. Devil Dinosaur gains 2 magnetic cannons that can be fired forward; the cannonballs detonate when hitting enemies or the environment. Enhanced Effect: When teaming up with The Punisher, the duo can request an interaction. Once accepted, The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, The Punisher gains Damage Reduction; Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher.

Ability

SURF & TURF

Right Click
Maximum Duration
4s
Max Attack Range
20m
Healing Amount
40/s

Base Effect: Impact Beam is replaced by a frontal water spray. This stream damages enemies while providing healing to teammates. Enhanced Effect: When teaming up with Jeff the Land Shark, Jeff can ride atop Devil Dinosaur's head. While riding, both gain some Damage Reduction and are swirled in therapeutic waters, receiving Continuous Healing. Jeff can only cast Joyful Splash, Aqua Burst, and Healing Bubble during this time.

Ability

SURF & TURF

X
Damage Reduction
12.5%
Healing Amount
15/s

Base Effect: Impact Beam is replaced by a frontal water spray. This stream damages enemies while providing healing to teammates. Enhanced Effect: When teaming up with Jeff the Land Shark, Jeff can ride atop Devil Dinosaur's head. While riding, both gain some Damage Reduction and are swirled in therapeutic waters, receiving Continuous Healing. Jeff can only cast Joyful Splash, Aqua Burst, and Healing Bubble during this time.